Gist Publishing

I’m digging my way through the SFML.NET bindings, and creating a series of GitHub Gists along the way to illustrate both how to use the binding and patterns that I may employ whilst using them. These will all lead up to some shareware thing, eventually. At a minimum, I figured I’d get these out there.Continue reading “Gist Publishing”

PhysicsFS/PhysFS++ Tutorial

This is a follow-up from a promise that I made in my tutorial video on designing an asset manager using SFML. That video can be found here. This tutorial is centred around PhysFS++, a C++ wrapper for PhysicsFS. For the sake of the tutorial, it’s assumed that the reader is familiar with PhysicsFS and whatContinue reading “PhysicsFS/PhysFS++ Tutorial”