Quick C++/SFML Tips

While I’m writing a series on working with SFML and C++, I thought I’d share some quick dirty tips for working with SFML that I’ve experienced lately. Some of these emerged while branching out to other development contexts that I’m normally not entrenched in – so you’ll forgive me if they seem axiomatic to youContinue reading “Quick C++/SFML Tips”

PhysicsFS/PhysFS++ Tutorial

This is a follow-up from a promise that I made in my tutorial video on designing an asset manager using SFML. That video can be found here. This tutorial is centred around PhysFS++, a C++ wrapper for PhysicsFS. For the sake of the tutorial, it’s assumed that the reader is familiar with PhysicsFS and whatContinue reading “PhysicsFS/PhysFS++ Tutorial”